Quinn Stevens
Computer Science · Business · Tulane University
Quinn
Stevens

Hello! I'm Quinn, a CS student at Tulane University. I enjoy building things, solving hard problems, and picking up new skills fast. Based in Martha's Vineyard, currently in New Orleans.

Get in touch
01

About

I'm a Computer Science student at Tulane University, passionate about writing code, solving problems, and building software.

I grew up in Evanston and Martha's Vineyard, and I'm currently studying at Tulane University in New Orleans.

Alongside CS, I've been studying business and management. I'm interested in the intersection of technology and business.

Based
Martha's Vineyard, MA · New Orleans, LA
Currently
B.S. Computer Science, Tulane University
Interests
Data science, Football, Programming, Windsurfing, Business, AI
Open to
Internships & part-time roles
02

Education

Tulane University
B.S. Computer Science
2022 – Present
New Orleans, LA
Northwestern University
Computer Science
Evanston, IL
03

Skills

Languages
  • Python
  • Java
  • C
  • C++
  • JavaScript
  • HTML / CSS
Tools & Frameworks
  • Git & GitHub
  • React
  • Node.js
  • VS Code
  • Linux / Bash
Concepts
  • Data Structures
  • Algorithms
  • OOP
  • Databases
  • Computer Systems
Other
  • Technical writing
  • Team collaboration
  • Problem solving
04

Projects

Urban Walkability and Health Outcomes
Merged the EPA's National Walkability Index with CDC's 500 Cities dataset via city-level aggregation and string normalization. Regression analysis revealed a statistically meaningful negative correlation (r = −0.27) between walkability scores and blood pressure medication rates across 500 U.S. cities.
Python, Pandas, Matplotlib · GitHub
2026
Geography Game
Web-based geography quiz where players read clues about a country and click on an interactive world map to guess its location. Scores are calculated using haversine distance with country-size-aware tolerance. Includes Firebase authentication and country boundary data from GeoJSON for accurate hit detection.
Next.js, TypeScript, Firebase, Tailwind CSS · GitHub
2025
Adventure Game
Text-based adventure game in Java. Players allocate stat points across health, mana, and damage, then explore interconnected rooms loaded from text files, fight enemies in turn-based combat, and collect items. Features a spell system, ASCII map display, procedural enemy and item placement, and a level-up mechanic on kill.
Java, OOP · GitHub
2025
Sudoku
Fully playable Sudoku game built from scratch in C++. Features procedural board generation using a constraint-propagation algorithm, mouse-driven cell selection with row/column highlighting, answer checking, and a one-key auto-solve. Rendered with SDL2 via the ge211 graphics library.
C++, SDL2, CMake · GitHub
2023
05

Contact

I'm always open to internship or job opportunities. Feel free to reach out. Here you can find my email, GitHub, and LinkedIn.

06
Me and my mom